At 2nd level, an Artificer gains the ability to imbue mundane objects with magic through the utilization of infusions. Infusions are unique magical effects that it is possible to attach to items throughout a long rest. This provides just one small link between D&D 5e’s guardians of nature along with https://manuelicewn.blog2news.com/28306221/a-review-of-create-an-elf-avatar