StarCraft enhanced on its predecessor Warcraft II, which highlighted two really equivalent playable factions, by introducing asymmetry in between the units and systems available to its 3 races (Protoss, Terran, and Zerg). This asymmetry was comparable to that pioneered during the lesser-regarded 1996 SSI launch War Wind. The device sorts https://shane8w3c6.look4blog.com/68734941/starcraft-an-overview